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  • Commission an original portrait of yourjogo da motinha bet365 dog(s)! Kim's paintings mix folk art and classical portraiture. Paintings are made using thick, high quality acrylic paint on board panels. Portraits are composed using several of your submitted photos.

    ​
    To get started, please send an email to  info@painterofdogs.com
    ​Please include the size of painting you wish to
    A popular strategy is to run around in circles in a large area until all of the zombies are behind you, then shoot what ever bullets you have into the horde. When you run out of ammo, switch to a thundergun, or a ray gun to clear the horde.
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    commission, with at least four photos of your dog ( straight on, in good light, and a few from different angles). The more photos the better! 
    To capture the unique character of your dog, I also appreciate if you send along a few short stories.

    Information about painting sizes and pricing can be found below.


    PRICING
    Paintings range in price from $300 up 
    A deposit of 50% is requested.

    Shipping to Canada and US  is included*
    ​

    10 x 10 '' $ 300
    12 x 12"   $ 350
    14 x 14 '' $ 400
    16 x 16 '' $ 500
    16 x 20 '' $ 550
    18 x 18 '' $ 550
    18 x 24 '' $ 600
    24 x 24"   $700
    24 x 30 '' $ 850*
        30 x 40 ''  $ 1150*
      36 x 48 ''  $1400*
      

    Two Dogs
    12 x 16"  $600
    16 x 20"  $750
    18 x 24"  $900*

    ​Paintings take 3 - 6  weeks to be completed (subject to

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    change with high demand).
    Paintings ship from Ontario, Canada.
    *With largest sizes  additional shipping costs may apply.

    For more information, please email Kim at  info@painterofdogs.com
    Visit Kim's Etsy shop  etsy.com/ca/shop/PainterOfDogsStudio
    To see more of Kim's art, visit  kdifrancesco.com ​
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  • Copyright of the artwork for all mediums ( print, internet, film etc) remains with Kim DiFrancesco, the artist. 
    Requests for publication or copying of artwork must be addressed in

    "Multiplayer" redirects here. For other multiplayer games, see Game § Multiplayer

    A multiplayer video game is a video game in which 🌝 more than one person can play in the same game environment at the same time, either locally on the same 🌝 computing system (couch co-op), on different computing systems via a local area network, or via a wide area network, most 🌝 commonly the Internet (e.g. World of Warcraft, Call of Duty, DayZ). Multiplayer games usually require players to share a single 🌝 game system or use networking technology to play together over a greater distance; players may compete against one or more 🌝 human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to 🌝 multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games.

    History 🌝 [ edit ]

    Some of the earliest video games were two-player games, including early sports games (such as 1958's Tennis For 🌝 Two and 1972's Pong), early shooter games such as Spacewar! (1962)[1] and early racing video games such as Astro Race 🌝 (1973).[2] The first examples of multiplayer real-time games were developed on the PLATO system about 1973. Multi-user games developed on 🌝 this system included 1973's Empire and 1974's Spasim; the latter was an early first-person shooter. Other early video games included 🌝 turn-based multiplayer modes, popular in tabletop arcade machines. In such games, play is alternated at some point (often after the 🌝 loss of a life). All players' scores are often displayed onscreen so players can see their relative standing. Danielle Bunten 🌝 Berry created some of the first multiplayer video games, such as her debut, Wheeler Dealers (1978) and her most notable 🌝 work, M.U.L.E. (1983).

    Gauntlet (1985) and Quartet (1986) introduced co-operative 4-player gaming to the arcades. The games had broader consoles to 🌝 allow for four sets of controls.

    writing to the artist.   Thank you.
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